In one, you fight desperately to hold a town long enough for its citizens to flee. Every battle you fight has different objectives, which are informed by the story. In Tahira the story and combat are intrinsically tied together. A year later, a message arrives warning of a vast army intent on returning to the stars, crushing all who stand in its way, and begging you to return home. After your anxiety over this burden sparked an argument with your father, you left Avestan to explore the lands that lie to the south. The death of your brother has left you as the sole, unwilling heir to the Throne. You are Princess Tahira of Avestan, a small kingdom to the west of humanity’s last great city, Babylon. The project was fully funded at Kickstarter. The studio intends to have the game fully playable by July of 2015 and ready for release by January of 2016. The game is to consist of multiple episodes. It is currently under development by Whale Hammer Games and was created by three Developers: Tom Cox, Peter Castle and Peter Simpson. Tahira: Echoes of the Astral Empire is an episodic turn-based tactics RPG set on a world that has fallen into a medieval dark age after the collapse of space faring civilization. On what was once a partially terraformed outpost world, the descendants of the long-dead colony struggle to eke out an existence on a planet that is growing ever more inhospitable. Once, it is said, humanity roamed the stars with impunity.
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